![]() Characters within each tier are unorderedĤ. The matchup chart was based around both the opinions of professional players of each character, as well as our own experience through playing Incineroar.ģ. ・Excellent KO power and damage output, especially when combined with Revengeġ. ・Several long lasting hitboxes (B, Nair), and decent frame data ![]() See Our Tier List Here! Incineroar's Strengths and Weaknesses Strengths Lastly, Revenge can be cancelled if Incineroar is grab, meaning that other grapplers could give him a hard time. Incineroar will have a hard time getting back to the stage, so it is important to avoid getting thrown off. His recovery is also terrible, perhaps one of the worst in the game. Incineroar should fight using a mix of his long lasting moves such as Nair and neutral B to rack up damage, then try and go for a KO with a back throw or Side Special.Īlthough his frame data is rather good for a heavy, Incineroar has poor mobility, and will struggle to keep up with faster characters. When fully buffed, moves such as his command grab side special become immensely powerful, capable of KOing extremely early. His signature Revenge zechanic is triggered by Down B, and if he is hit while the move is active, it will power him up significantly. Incineroar is a character with good close range combat, thanks to good frame data, as well as a number of powerful moves. Check out the video below to see the effect toggling hazards off has on each stage of the game.įor more info on stages, images, hazards, and more - see the list of stages below, divided up by the series they represent, and the Smash game in which they first debuted ().Incineroar Tier and Overview Stats and General Info IncineroarĪ powerful brawler with a unique Revenge mechanic Turning stage hazards off allows you to play the stage without those crazy components, and without having to change the stage's shape like in Omega form. ![]() Some stages have hazards that can cause stages to break, transform, or inflict damage to players, like Whispy Woods blowing wind on the Dream Land Stage, or Pokemon from appearing on the Saffron city stage. Stage Morph still works with the Stage Selection options mentioned earlier on this page. You cannot choose the same stage twice, unless it's a different form, i.e. When selecting stages, you'll choose two (both selections can be random). You can adjust the time between stages to random are a set amount of time. Stage Morph allows for a different stage to appear during the match. Omega Form Only - All randomly selected stages will be in this form.Battlefield Only - All randomly selected stages will be in this form.All random stages will be either one of those two forms. Battlefield & Omega - No normal forms.Random - Stage selection will be random.Players will not know what the stage will be until the match begins. The four options below randomly select a stage for each match. After every match you'll go straight to the character selection screen instead of choosing stages. In Order - Play each stage in order that they're listed in the game.Loser's Pick - The player that came in last chooses the stage after a match.This happens before each match, and goes in player order, player one selects first, after that match, the second player selects the stage, and so on. Take Turns - Players take turns selecting the stage.Anyone - Any player may move the cursor and choose a stage.All of these settings can be used within the same Ruleset or throughout multiple Rules.įor local multiplayer Smash you can decide how stages will be selected and who will be selecting them. The following settings options can be adjusted through the Rule Settings for multiplayer Smash.
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